Community Poll, Sneak Peeks, & Bug Fixes

10/25/2025 8:52 am

Howdy everyone! Today we have an update that includes a big decision for our playerbase, some sneak peeks, and as usualโ€ฆbug fixes!

 

๐Ÿ“ Community Poll

We are working hard to get the completed new art bases finished and new tack adjusted to them. We have run into a bit of a dilemma and wanted to poll the community on possible options.

 

We want to know everyone's opinion of moving all non-new art breeds to the new art style using updated generic bases until new breed art is released.

 

Why?

 

First, our main issue pertains to releasing new tack. We already have announced we will not be re-doing tack for breeds in the old art style when we release the updated english, western, and other tack. However, if we want to add any new tack that means it has to be complete for old art breeds as well as new art breeds. If we choose to keep the old art style breeds, this means we will no longer release new tack. We will not release new tack because we do not want to spend more man hours and money toward art that we know will have to be redone anyway. This includes not releasing new gems, tack colors, saddle/bridle/pad types, winter tack sets etc..

 

Second, having a consistent art style across the game would be much more appealing to new joins and also reduce confusion. We have already seen some confusion about the mane/tail guides not working for old art as well as confusion about why some art looks updated and others doesn't.

 

Lastly, if we transition to using all updated generic bases we will be able to more quickly release new tack, fix any image bugs, and complete new bases due to more art time. Currently, some art fixes take awhile due to having to fix them for every breed and we spend many hours weekly fixing art on old bases anyway. Because of the amount of time spent on this we are now stopping any image fixes for old art breeds. Ex. Broken marking layers, missing pad colors etc. We are having to be very careful of our budgeting and spending on fixing things that will be redone soon anyway is eating into our dev and new art budget. For perspective, image fixes for old art took up ~40% of the time spent last week.

 

TLDR:

- We are proposing using updated generic bases for all non-updated breed art

- Doing so would allow for adding new tack. We will not be adding any new tack should we keep using the old art style which includes gems, colored pads, winter tack sets etc.

- Consistent art style reduces confusion and allows for use of mane/tail styling for all

- Having to fix old art style breeds tack and markings is taking many hours weekly away from working on new art. We will no longer be doing so.

 

We have set up a form here for you to go vote if you want to see this change or not. Voting ends October 28th at 5PM EST.

 

โœจ Sneak Peeks!

Speaking of new art! Thunderbolt has been busy sketching out our next THREE purebred art bases. We held a poll in our Premium Corner forum asking what breeds you want to see updated next. Our top 3 wereโ€ฆ

 

 

https://eqcetera.s3.us-west-2.amazonaws.com/images/newsimages/appy.png

 

Appaloosas

 

 

https://eqcetera.s3.us-west-2.amazonaws.com/images/newsimages/ID.png

 

Irish Draughts

 

https://eqcetera.s3.us-west-2.amazonaws.com/images/newsimages/teke.png

And Akhal-Tekes!

 

We will be working on these three breeds to prepare for release. The first will be Appaloosas and you can give feedback on the sketch here.

 

๐ŸฆŸ Bug Fixes

- We fixed an issue with some wild horse variants changing after capture. When capturing wild horses they should now always look the same as they did in the wilds. - Bug 1723

- Fixed silver black harnesses for Brumbians - Bug 1755

- Fixed ability to make more than the allowed number of shows - Bug 1728

- Fixed issue with the equipper when horses have assorted equipped decor items - Bug 1273

- Fixed horses reported to have lineage loading issues - Bug 1726

- Attempted fix for being able to board more than your allowed number of horses- Bug 845

- Fixed missing labradorite gems of TB tack pieces - Bug 1733

- Fixed blank english tack gems for Hanos - Bug 1748

- Fixed floating flower mane decor for all breeds - Bug 1746

- Fixed badger face marking for NSH - Bug 1757

 

Enjoy the rest of the weekend!

 

Cheers,

Curly, Roze & ERA


Thunderbolt

Post Count: 49

10/25/2025 1:46 pm

@Champagne, I'll think about it! However, the reason for the new ID's neck position, is that to me it seems more accurate to its alert/interested expression and the way they usually carry themselves on the photos I've found. The neck itself is also set on the shoulders in a very similar way between the old and new ID, but the neck and head proportions are very different - the neck itself is a lot less thick and the head is overall lighter.



Nott

Post Count: 26

10/25/2025 2:08 pm

Frankly I'd rather money and effort go 100% into just updating all the old bases. I can wait for new tack, and I'd like to keep the old art that I've loved for so long just a bit longer. That being said, Thunderbolt your art keeps getting better and better! The Appy in particular is great.

Viridian Wilds - Performance Stock Horses



Ahleksi

Post Count: 17

10/25/2025 3:40 pm

I think going the generic base route is the best idea tbh. They'll all still get new breed art and we'll get new tack. If not, new tack is gone and the tack realllyyy needs updated speaking from the viewpoint of someone that's been around since this game was made. To get both, going to generic bases is the only option and I personally think it's the only logical option.




forgottenland

Post Count: 436

10/25/2025 5:22 pm

i'm currently withholding my vote for now because i'm undecided, though i see good points for either side!

from a practical standpoint switching to generic bases makes sense and would help simplify the work needed for new tack. and it also would give HoFa the uniform look it really needs. HoFa is kind ofโ€ฆ unique? for having 3 different styles of art at once for its breeds? ๐Ÿ˜… hardly any other game has kept an โ€œin-progressโ€ look for this long and few have done this many art redos in their lifetime. i think that would certainly reduce new player confusion and frustration, in turn reducing the frustration of having to explain the same things to new players many times. so it would set things back a lot with the art, but then set the game up for easier upgrading in the future.

but yes, the big disadvantage is losing all the art we've become attached to all at once instead of redo by redo, which doesn't sound like an easy time haha. i think it would heavily affect both new and old players honestly. while new players could settle into the โ€œwork in progressโ€ state if they're not familiar with old art, i can imagine the older players coming back to all their breeds being set back to generic would not have much motivation to play at all. i think it could eventually cause frustration for new players too, if the breed they like doesn't get updated for years and stays stuck on generic art. and it would affect our general gameplay a lot because much about this game is looking at the artwork and gathering info from just the visuals alone. i can imagine catching wilds and sorting through foals/pulls would be less streamlined (or fun) this way.

i think when it comes to redoing artwork on these kind of games, it should always come as an overall upgrade over the old art. and i don't mean in terms of art style because that's incredibly subjective, it's impossible to please everyone. but all other aspects should offer something better to what was in the game before. so far art redos have been a mixed bag in terms of breed accurate conformation, realistic coloring and markings, and many bugs for both regular features and new ones like grooming. meanwhile older art does have its fair share of bugs and a few coloration issues, along with some marking issues from the more recently implemented pattern variations. but it has been functionally consistent despite those problems. i completely understand though, that given the situation during when redos were being implemented, they were sort of doomed to fail in some ways.
so i think if i could know that features will have more testing before launch and have smoother implementation, making redos something to truly look forward to and not worry about how things will break, then i could probably form a better opinion on this? my main concern is sort of likeโ€ฆ which path has offers the most gameplay functionality to players?



Champagne

Post Count: 38

10/25/2025 7:14 pm

As a slightly unrelated thing. I don't know if it's already planned or not, but when it comes time to redo the registered crossbreed art, can we possibly have different poses for the Azteca and the American Azteca? Sometimes it gets a little confusing when it comes to breeding them. 

Edited 1 times



Maki

Post Count: 1,191

10/25/2025 7:42 pm

Forgotten makes some good points as well, on top of what I said earlier, with new players being thrown off by all horses looking the same, and having to eventually redo all the tack and manes again for each new breed.

But it would also make wilds and foals and such frustrating and I hadn't thought of that aspect either. Everything is just going to look the same and you never really know what they will truly look like. Players already freeze campaigns to wait to see them in campaign art. Now they might just freeze even more to wait to see them in breed specific art

And is it all just going to be the generic light, draft, pony, etc? 

I think a lot of confusion can be avoided by disclaimers on tack and grooming tools, maybe a link to a page that will update with current breeds it works on. The problem now is there no explanation on these items. I just really dont see every horse looking the same as enticing for new players. 

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Come Join the Equisar Discord 

https://discord.gg/n67Ctp6Gpd



WirelessMouse

Post Count: 256

10/25/2025 9:53 pm

My main gripe with everything getting โ€œgeneric bases" is the light cross art. It was made with zero input from players, looks very out of place among the other redos and still has colouring issues with some layers that have yet to be corrected. The vast majority of breeds currently in horse fable are of the light body type, here's a list: 
Akhal-Teke
American Saddlebred

Arabian
Dutch Warmblood
Hanovarian
Knabstrupper
Marwari
Morgan
Paso Fino
Tennessee Walking Horse

Throroughbred
Abstang
Anglo Arabian
Appendix QH
Araloosa
Hispano Arabe
Iberian Warmblood
Quarab

That's 15 out of 43 breeds (arabian and TB have been redone) that will have the generic light cross base (until the art gets updated, which could be up to 2 years away based on the current rate of progress).
for comparison, the other numbers are 6 Draft, 5 Light Draft, 5 Pony and 9 Stock. Light breeds make up a vast majority of breeds and cross breeds in game & while they don't look terrible, they're not something I'd want to put up with for 2+ years waiting for updates.
I also feel like making/releasing new tack could delay breed redos even further too. 

I also agree with Maki in that it will discourage active play- people will freeze a lot of breeds to wait for the redo. I froze my account for probably more than a year in total while waiting on the Brumbian art, and depending on the order of the redos, that could be how long some people have to wait to get their favourite breed on the new art. At least with the old art there's some visual difference/interest to keep us going in the meantime. 



forgottenland

Post Count: 436

10/25/2025 10:18 pm

@Maki i agree that clearly communicating how certain features cannot be used on old art would be really good to focus on. like yes, there's always going to be people who just refuse to read anything. and there's the occasional language barrier which isn't anyone's fault. but if the game has that disclaimer attached to the items and pages in question, that definitely takes out a lot of confusion. can't fault the game for misleading someone if the info was there all along for that person to read haha.

going off what Mouse said, i think this topic would actually make more sense if we had the redone generic art already? right now we're justโ€ฆ voting blindly. we don't even how these bases will look. though i have faith in Thunder that they'll be beautiful, i think i'd be in a position to vote if i truly knew what i'm getting out of voting yes. but i know that the redone generics will likely take a long time so hmmโ€ฆ



Mell

Post Count: 78

10/25/2025 11:35 pm

It is a hard call. And I am definitely in the boat of others who wanted to see recoloring on the breeds who have been released. I love Thunderbolts style and can't wait to see all the redos, but I can't help but feel a little underwhelmed with the colors. They just feel undersaturated. The blacks look grey and the browns kind of look all the same. I want to love them 100%, but that little detail is holding me back. I am both excited and also a bit bummed my appies are getting a redo soon because I don't want to loose my pretty rich colors. If that is addressed then I am all for new art for everything, full steam ahead.

Edited 1 times



Curly Admin

Post Count: 650

10/26/2025 3:32 pm

@reddRookk & others - Yes, we would be able to implement the edits to base colors if we switched to all new art styles. Not only due to the support for it but it is much much easier to work on the new bases and I'd rather dedicate time towards that. We haven't touched the player dev ideas since we are still cleaning up since the transition. I think this may address some folks hesitance?
 

@Champagne - We would consider the 2 different bases. I think we've planned to change that for awhile but things kept getting in the way.


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