Relatively minor adjustments to the pricing algorithm - specifically, sale prices now round to the nearest thousand instead of nearest hundred. Stud/brood prices remain fixed at ~1/5 of sale prices, though now rounded to the nearest 500 instead of 50. Bit to ingot ratio has been adjusted to 400:1 rather than the previous 300:1 (mostly relevant to those few 6E horses, which I price in ingots by default, but also affects stud prices).
No other tweaks than those above, which were (except for the ingot ratio) mostly just for prices to look neater to me, and thus stop bugging me.
That said - Percherons do seem to be becoming slightly more common, so I'm tempted to either tweak their prices lower again, or to start retiring the 3*s. (Even if ideal BS for Sugarbushes does produce a 3* Perch)