Breed Update, a Visitor, New Tack & Discipline!
Hello all and welcome to today's news post! Bedouin and I have had quite a bit of real-life catch-up with us lately and decided to wait a bit to release everything today. We hope you enjoy everything!
๐ Mustangs & a Visitor!
Galloping toward us from the western plains comes the newly updated Mustangs! These wild horses were one of our first breeds ever introduced to the lands and thus needed a facelift. Based on our previous vote, Mustangs won out over Thoroughbred, Irish Draughts, and American Paints. All Mustang art has been updated and may require clearing your cache to view.
Alongside the Mustangs, a pack of wild animals has managed to migrate toward the east. From the shadows of a distant undiscovered land, the Grey Wolf has sauntered into town. These wolves tend to be friendly and offer a slight breeding benefit to your horses. Some from the pack have taken up residence at Will’s General Store until the end of the month while others have opted to relax in the shadows of nearby forests. Wolves in the wild occasionally roam away from the shadows in the wilds and may appear to you as a potential companion while out exploring.
๐ Next Breed Update Vote
In the years HoFa has been in development our artist, Solo, has grown with us which means there have been changes in her art style. There are some older breeds that are needing an update! It is time once again for everyone to vote on the next breed for us to update. This voting round includes Thoroughbreds, American Paints, Irish Draughts, and Iberian Warmbloods. Voting for the next breed to update will end on August 8th at 5:00 PM EST/game time.
Vote on the Breed Update Here!
๐ New Tack: Black and Brown Harnesses!
Our first harnesses were limited edition Fairytale and German harnesses that currently will never return for sale. However, we mentioned a few weeks ago that we will be adding more harness colors that are available year-round. Today the Brown and Gold, Black and Gold, Brown and Silver, and Black and Silver harnesses are available in the General Store for 1,000 bits each. Harnesses cannot be equipped with saddles, bridles, or saddle pads but do offer the full benefit of these 3 tack pieces combined. Encrusted harnesses also offer the same gem bonus as a saddle, bridle, and saddle pad; thus it costs 6 ingots to encrust and receive this benefit.
๐ Next Tack Vote
We have quite a bit planned for our next tack updates and decided to let this be voted on to help us know what we should add and what should be added first.
Vote on Tack here!
๐ด New Discipline!
Ugo has spent some of his time learning about a new discipline and now is able to offer it to everyone in the lands of HoFa! Today we officially can welcome the vaulting discipline. This discipline uses flexibility, endurance, and agility. To train in vaulting, you must have an indoor arena. Vaulting can trace its history back to circus performances and is most often described as gymnastics on horseback. It is one of ten disciplines recognized by the FEI and is mostly found in Europe. Vaulting is rising in popularity and is making its way to America, specifically the west coast, and is open to both team and individual competition.
Note: New shows will generate for this discipline tonight at rollover.
โจ Grade Image Updates
We had a large backlog of Grade image requests which most are now officially complete. Today we are releasing most of the white markings and a few of the requested bases. We expect another grade image update in the next week.
๐ฆ Bug Fixes
We have been doing our best to squash bugs and managed to get quite a few done!
- Rescue horses now no longer stay for private sale while in rescue.
- Wild horse’s greys should now display properly.
- Fixed missing some horses in search based on gene variation.
- Fixed age filter working beyond page 1 in search.
- Gene search no longer shows foals with G genes as “Grey” in color name.
- Enter all 1 should no longer act funky with energy when entering halter shows.
- Fixed forever load on some horses show tab.
- Foal training now shows personality traits properly.
- Fixed unable to bid on auctions with no set starting bid. Error is now thrown when making the auction.
- Ingot sale horses in search display as for sale with ingots, not bits.
- Molasses now shows as a food item in your storage room.
- Brumby search now shows only Brumbies, not brumby crosses.
- Encrusting tack now uses newest tack first, not used tack.
- Fixed issue with horses in limbo if club registration changes to private.
- Fixed demolishing buildings to actually demolish them and their perks.
- Removed foals from vet personality test.
- Fixed career tier calculation for horses that are at top of the tier rounding up to the next tier.
- Fixed some players inability to create a training center.
- Fixed forever loading auctions with horses in them.
- Removed ability to breed horses in frozen tabs.
- Fixed various tack image issues and missing horse markings.
- For clubs that set their club to public horse registration while there are applications pending, the applications will be automatically accepted.
- Club horse registration now goes to the next horse, like registry horse registration.
- Registries now list their shows.
๐ฎ Upcoming
Bedouin and I have taken a few days to sit down and plan for the remainder of the year, specifically art updates. As we have talked about before, the ability to release art greatly depends on ingot sales and subscriptions. We have seen an uptick in game revenue and we want to ensure as the game grows, so do our number of art updates, tack offerings, and assets. 100% of game sales are returned to the game to ensure we keep an art update schedule we believe reflects player investment. We want to say a huge thank you to those who have made purchases that help fund art because it means we have a jam-packed list of tack, new things, breeds, and more coming by the end of 2022. Today we are announcing only a few coming art updates. After all, we have to keep some things a secret. ;)
By the end of 2022 we aim to:
- Expand in-game dye colors which includes dyeing more items.
- Expand the encrusting options from the mine.
- Expand the possible equipped items to include accessories.
- Re-do old backgrounds and add new ones.
- Re-do 1 more breed and add a few new ones.
- Markings? Companions? Secret things? Yes, we hope to do those too.
Everything above is based on art updates but that doesn't mean we won't have development updates. Bed and I have been busy planning, coding, and testing quite a few new features. That pesky crow, Crowley, sometimes manages to get a hold of some documentation and shared it on Facebook, Instagram, and Twitter!
We hope everyone has a wonderful rest of the week!
Cheers,
Bedouin & Curly
the new art is lovely as always ๐ thank you
wonderful new art, just as always!! also, vaulting !!!!! hurrah !
The art is stunning as usual! Incredible job, Solo. I also love the new driving harnesses <3 Thank you so much for your bug squashing!
Can I ask, are there any plans to address lag or some of the QoL issues people regularly bring up in the forums? Thinking things like hiding tack, enter all being disability-unfriendly and a bit confusing, ability to tack by discipline, that kind of thing? Art is wonderful but I personally would rather the investments I make in the site to go to improving existing features first.
Oooo man how could ya make me pick on that tack survey? That was so hard. I really hope Thoroughbreds are next for the redo
Love the updates!
The new art is beautiful.
And adore the wolf companions :)
Looking forward to what comes next.
Q: Can I ask, are there any plans to address lag or some of the QoL issues people regularly bring up in the forums?
A: Yes, Bedouin and I have limited time but have already asked around for help with lag and documenting areas to optimize.
To note, a large majority of art updates are done with my own time and cost 0 for the site so those will continue to occur when I have time between work and grad school. Tack, marking updates, new genes etc. are all my portion to do along with planning. If any money was spent on coding then there would be no art updates given Bedouin's code time is also done without payment and she puts in more hours than most sim games would ever be able to spend on for code. Either we don't pay artists or we pay Bed for her time and end up with minimal paid hours thus few updates. As of now, the best option is for Bedouin and me to work for free and continue adding art to the game by paying artists. We would love to be paid and pay artists but alas, it's not possible as of now.
I can't decide whether I like mustangs or the new tack more! Both are absolutely stunning
Love this! Add a Morab as a new breed please!!!
Golden ฤragon $*$
Everything looks so wonderful! Thank you for all the hard work and gorgeous art!! ๐
Ooooh, I love these new mustangs, so lovely and the pose really captures the spirit of the breed.
I honestly had a hard time choosing which breed to vote for to be the next update, I really want updated art for my Iberians, but I ended up going with the Paint because I felt like they needed the update the most.
I cant wait to change over to the harnesses on my driving horses, they look so good in the thumbnails. Have they been added to the previewer yet?
Also excited for new tack options, I had a really hard time making decisions in that poll, but I'm super excited no matter what ends up coming.
Also Kudos for Vaulting being added.
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